A Novel ACT-based Video Game
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|ClinicalTrials.gov Identifier: NCT04566042|
Recruitment Status : Not yet recruiting
First Posted : September 28, 2020
Last Update Posted : September 28, 2020
Information provided by (Responsible Party):
Darren Edwards, Swansea University
A feasibility study to explore whether an acceptance and commitment therapy (ACT) can reduce mental health outcomes (stress, anxiety, depression) and increase psychological flexibility.
|Condition or disease||Intervention/treatment||Phase|
|Depression Anxiety Stress, Emotional Quality of Life Psychological Flexibility Social Connecedness||Behavioral: Acceptance and commitment therapy video game||Not Applicable|
|Study Type :||Interventional (Clinical Trial)|
|Estimated Enrollment :||30 participants|
|Intervention Model:||Single Group Assignment|
|Masking:||None (Open Label)|
|Official Title:||A Novel ACT-based Video Game to Support Mental Health Through Embedded Learning: A Mixed-methods Feasibility Study Protocol|
|Estimated Study Start Date :||January 1, 2021|
|Estimated Primary Completion Date :||January 1, 2022|
|Estimated Study Completion Date :||September 1, 2022|
|Experimental: ACT video game||
Behavioral: Acceptance and commitment therapy video game
The intervention is a videogame which teaches the participant about acceptance and commitment therapy.
Primary Outcome Measures :
- Depression Anxiety Stress Scales (DASS21) [ Time Frame: 1 year. ]A measure of general psychological distress (assesses current depression, anxiety, and stress).
Secondary Outcome Measures :
- Warwick-Edinburgh Mental Well-Being Scale (WEMWBS) with a focus on positive aspects of mental health. This measure has good internal consistency with a Cronbach's alpha coefficient of 0.89 (student sample) and 0.91 [ Time Frame: 1 year ]A measure of mental well-being with a focus on positive aspects of mental health
- University of California, Los Angeles (UCLA) Loneliness Scale [ Time Frame: 1 Year ]This measure involves two questions; (1) "During these social interactions, I felt 'in tune' with the person/s around me", and (2) "During these social interactions, I felt close to the person/s."
- EuroQol five dimensions (EQ5D). [ Time Frame: 1 year ]A measure for health-related quality of life.
- Acceptance and Action Questionnaire- second version (AAQ-II). [ Time Frame: 1 year ]A measure psychological inflexibility, which involves the ability to accept and be open to difficult thoughts and feelings as well as to engage in valued behaviour in the presence of the difficult thoughts and feelings.
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