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Cognitive Motor Therapy Applications Using Videogame Platform

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ClinicalTrials.gov Identifier: NCT02256007
Recruitment Status : Terminated (Not feasible in inpatient setting)
First Posted : October 3, 2014
Last Update Posted : April 5, 2018
Sponsor:
Collaborator:
Blue Marble Rehab Inc
Information provided by (Responsible Party):
Pamela Roberts, Cedars-Sinai Medical Center

Brief Summary:
This study designs and develops an evidence-based game approach that will enhance the investigators understanding and usability of electronic tools to measure cognitive and sensorimotor abilities in an inpatient rehabilitation stroke population.

Condition or disease Intervention/treatment Phase
Stroke Other: Paper and Pencil Assessments Not Applicable

Detailed Description:
The rehabilitation industry is the incipient stages of developing and using electronic based assessment and intervention tools. With the growing understanding of cognitive recovery following stroke, rehabilitation specialists are optimistic that appropriate rehabilitation interventions may optimize and enhance functional outcomes. The use of technology based assessments via video games may assist in a patient's cognitive recovery. Design and development of an evidence-based game approach will enhance the investigators understanding and usability of electronic tools to measure cognitive and sensorimotor abilities. There is no intervention only an assessment for usability.

Study Type : Interventional  (Clinical Trial)
Actual Enrollment : 2 participants
Allocation: Non-Randomized
Intervention Model: Parallel Assignment
Intervention Model Description: Two treatment sessions during an inpatient rehabilitation stay. Part 1 is the screening (Montreal Cognitive Assessment and the Boston Diagnostic Aphasia Examination). Assessments will be given to make sure patient is eligible for the study. If eligible, will complete part 2-paper and pencil tasks and video game tests.
Masking: None (Open Label)
Primary Purpose: Other
Official Title: Cognitive Motor Therapy Applications Using Videogame Platform
Study Start Date : September 2014
Actual Primary Completion Date : July 2015
Actual Study Completion Date : July 2015

Resource links provided by the National Library of Medicine

MedlinePlus related topics: Health Checkup

Arm Intervention/treatment
Active Comparator: Standardized Assessments

Standardized Assessments (paper and pencil tests) to be given to each participant. The standardized assessments will be completed in paper and pencil format. These tests include:

  • Line Bisection Test
  • Patient Reported Outcomes
  • Trial Making A and B
  • Usability Questionnaire
Other: Paper and Pencil Assessments
Videogame Assessments

Experimental: Videogame Assessments

Videogame assessments will be performed by each participant using videogames. The videogame assessments will be performed using videogames on a tabletop platform with touchscreen which includes:

  • Line Crossing
  • Patient Reported Outcomes
  • Trial Making A & B-Asteroid Adventure Game
  • Usability Questionnaire
Other: Paper and Pencil Assessments
Videogame Assessments




Primary Outcome Measures :
  1. Usability Questionnaire [ Time Frame: Session in which participant completes standardized assessments before the patient's discharge from inpatient rehabilitation (within 2 weeks) ]
    Participant will perform videogame assessments and standardized paper-pencil assessments and evaluate the utility of the touch screen tests compared to the traditional testing methods using the Usability Questionnaire. The focus will be on the Usability Questionnaire (not the video or paper assessments)



Information from the National Library of Medicine

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Ages Eligible for Study:   18 Years and older   (Adult, Older Adult)
Sexes Eligible for Study:   All
Accepts Healthy Volunteers:   No
Criteria

Inclusion Criteria:

  • New onset stroke
  • Ability to follow one-step commands

    • All participants must be admitted to the inpatient rehabilitation unit at Cedars-Sinai Medical Center
    • Scores needed for Participation in Study on the Complex Ideational Material-Short Form from the Boston Diagnostic Aphasia Examination and the Montreal Cognitive Assessment:
  • Complex Ideational Material-Short Form from the Boston Diagnostic Aphasia Examination-Participants must obtain a total score of at least 5/6 item pairs to participate
  • Montreal Cognitive Assessment-Participants must obtain a total score of 16 or greater and obtain a score of 6/6 on the orientation subtest
  • In order to participate, participants must meet both of the above criteria

Exclusion Criteria:

  • Patients who do not meet inclusion criteria as noted above.

Information from the National Library of Medicine

To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.

Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT02256007


Locations
United States, California
Pamela Roberts
Los Angeles, California, United States, 90048
Sponsors and Collaborators
Cedars-Sinai Medical Center
Blue Marble Rehab Inc
Investigators
Principal Investigator: Pamela Roberts, PhD Cedars-Sinai Medical Center
Principal Investigator: Jeffrey Wertheimer, PhD Cedars-Sinai Medical Center