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Virtual Reality-Base Intelligent Orientation and Mobility Specialists Trial (VR-IOMS)

The safety and scientific validity of this study is the responsibility of the study sponsor and investigators. Listing a study does not mean it has been evaluated by the U.S. Federal Government. Know the risks and potential benefits of clinical studies and talk to your health care provider before participating. Read our disclaimer for details.
 
ClinicalTrials.gov Identifier: NCT04639531
Recruitment Status : Not yet recruiting
First Posted : November 20, 2020
Last Update Posted : March 10, 2022
Sponsor:
Information provided by (Responsible Party):
Lei Liu, University of Alabama at Birmingham

Brief Summary:

The human subject research is a randomized, controlled training trial that tests the effectiveness of three Virtual Reality-based Intelligent Orientation and Mobility Specialists (VR-IOMSs) in teaching orientation and mobility (O&M) task skills to low vision patients. It will be conducted on two sites, University of Alabama at Birmingham (UAB) and Alabama Institute for Deaf and Blind (AIDB). The same protocol will be used on both sites. UAB will be the sIRB for the trial.

Three O&M tasks will be studied, timing to cross a signalized street using the near lane parallel traffic surge skill, timing to cross an uncontrolled street using the traffic gap judgment skill and learning outdoor numbering system. A VR-IOMS will be develop for each task. The training does not involve research subjects walking into street traffic.

Low vision subjects who have difficulties with these O&M tasks due to their impaired vision will be randomized into three groups, learning the task from a VR-IOMS (experimental group), from a human Certified Orientation & Mobility Specialist (COMS) in real streets (active control group) and not learning the task but spending the same amount of time watching low vision education videos (placebo group). All subjects will be evaluated by COMSs in real streets around the two study sites before training (pre-training), within 3 days after the completion of training (post-training) and 3 months after the completion of training (follow up). Their ability to perform the O&M tasks will be assess quantitatively using objective methods. COMSs who conduct these evaluations will be blinded for subject training assignment.

The primary outcome measure is the training effect, the difference in task performance between the pre-training and post-training real street evaluations. The training effects of the 3 groups will be compared to determine the training effectiveness of the VR-IOMS relative to human COMS. Secondary outcome measures include the retainment of the training effect. Objective assessment of the VR-IOMS training process and trainee subjective evaluation of the VR-IOMS training will also be analyzed.


Condition or disease Intervention/treatment Phase
Low Vision, Both Eyes Behavioral: Orientation and Mobility Training with VR-IOMSs Behavioral: Orientation and Mobility Training with COMS Behavioral: No Orientation and Mobility Training Not Applicable

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Study Type : Interventional  (Clinical Trial)
Estimated Enrollment : 102 participants
Allocation: Randomized
Intervention Model: Parallel Assignment
Intervention Model Description: randomized, controlled training trial with experimental, active control and placebo groups
Masking: Single (Outcomes Assessor)
Masking Description: Separate Certified Orientation & Mobility Specialists (COMS) conduct training and outcome evaluation
Primary Purpose: Treatment
Official Title: Automated Orientation & Mobility Training in Virtual Reality for Low Vision Rehabilitation
Estimated Study Start Date : April 15, 2022
Estimated Primary Completion Date : January 15, 2024
Estimated Study Completion Date : June 30, 2024

Arm Intervention/treatment
Experimental: Orientation and Mobility Training with VR-IOMSs
Low vision subjects with Orientation and Mobility (O&M) difficulties learning O&M skills from Virtual Reality-base Intelligent O&M Specialists (VR-IOMSs). VR-IOMSs are intelligent, computer-controlled automatic O&M skill training programs in virtual streets.
Behavioral: Orientation and Mobility Training with VR-IOMSs
Learning Orientation and Mobility skills from virtual-reality-based, automated, intelligent computer training programs - VR-IOMSs

Active Comparator: Orientation and Mobility Training with COMS
Low vision subjects with Orientation and Mobility (O&M) difficulties learning O&M skills from human Certified O&M Specialists (COMS) in real streets
Behavioral: Orientation and Mobility Training with COMS
Learning Orientation and Mobility skills from human Certified Orientation and Mobility Specialists (COMS)

Placebo Comparator: No Orientation and Mobility Training
Low vision subjects with Orientation and Mobility (O&M) difficulties watching low vision education videos and discuss low vision issues not related to O&M with COMSs.
Behavioral: No Orientation and Mobility Training
No Orientation and Mobility training. Watch low vision education videos and discuss low vision issues not related to O&M with COMS




Primary Outcome Measures :
  1. Training effectiveness [ Time Frame: Within 3 days before commencement of Orientation and Mobility training ]
    Performance in Orientation and Mobility task in real streets before training (Percent of success)

  2. Training effectiveness [ Time Frame: Within 3 days after completion of Orientation and Mobility training ]
    Performance in Orientation and Mobility task in real streets after training (Percent of success)


Secondary Outcome Measures :
  1. Training effect retainment [ Time Frame: Within 3 days after completion of Orientation and Mobility training ]
    Performance in Orientation and Mobility task in real streets after training (Percent of success)

  2. Training effect retainment [ Time Frame: At 3 months after completion of orientation and mobility training ]
    Performance in Orientation and Mobility task in real streets 3 months after training (Percent of success)

  3. Subjective learning experience with VR-IOMS [ Time Frame: Within 30 minutes after completion of VR-IOMS training ]
    Structured and/or open-end questionnaire about automated skill learning in virtual streets.

  4. Training duration [ Time Frame: From the commencement of orientation & mobility training to its completion (may spread in multiple days) / within one week ]
    Time taken (in hours) to complete orientation and mobility training



Information from the National Library of Medicine

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Ages Eligible for Study:   13 Years and older   (Child, Adult, Older Adult)
Sexes Eligible for Study:   All
Accepts Healthy Volunteers:   No
Criteria

Inclusion Criteria:

  • Have stable, late-onset visual impairment.
  • Not have had formal O&M training. Potential participants will be taken to real streets by COMS and their performance on the 3 studied tasks will be evaluated.
  • Following visual function requirements for the three studied O&M tasks

    • Task NLPT: best corrected visual acuity of 20/650 or worse
    • Task TGJ:

      • central vision loss - acuity 20/100-20/300, radius of field 50-80 deg
      • peripheral vision loss - acuity 20/15-20/100, radius of field 5-55 deg
    • Task ONS: visual function requirements for both Tasks NLPT & TGJ
  • Possess sufficient functional vision to learn the O&M tasks (evaluated by COMS in real streets)
  • Have O&M as a rehabilitation goal
  • Normal or corrected to normal hearing
  • No cognitive impairment (Montreal Cognitive Assessment (MoCA) or MoCA-blind (MoCA-B) score exceeds education-adjusted cutoffs)
  • Dexterity to operate a pointing mouse or a joystick
  • Physical stamina to walk a few street blocks under guidance of COMSs and to stand or sit for 30-min training sessions on the street or in the VR simulator

Exclusion Criteria:

  • Patients in the rapid progression phase of ocular diseases, such as wet macular degeneration
  • Patients under aggressive treatment of ocular diseases, such as VEGF injection for retinal diseases
  • Patients with congenital visual impairment will be excluded.
  • Participants will be excluded from the training for the skills that they already master.
  • Participants who have a history of epileptic seizure or are prone to motion sickness will be excluded.
  • Have difficulty in verbal communication in English.

Information from the National Library of Medicine

To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.

Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT04639531


Contacts
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Contact: Lei Liu, PhD 2059966627 liul7788@uab.edu
Contact: Ellen L Bowman, PhD 2057990422 elbowman@uab.edu

Locations
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United States, Alabama
University of Alabama at Birmingham
Birmingham, Alabama, United States, 35226
Contact: Lei Liu, PhD    212-923-3723    liul7788@uab.edu   
Contact: Ellen L Bowman, PhD/COMS    2057990422    elbowman@uab.edu   
Principal Investigator: Lei Liu, PhD         
Sub-Investigator: Ellen L Bowman, PhD/COMS         
Sponsors and Collaborators
University of Alabama at Birmingham
Investigators
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Principal Investigator: Lei Liu, PhD University of Alabama at Birmingham
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Responsible Party: Lei Liu, Associate Professor, University of Alabama at Birmingham
ClinicalTrials.gov Identifier: NCT04639531    
Other Study ID Numbers: IRB-300003874
First Posted: November 20, 2020    Key Record Dates
Last Update Posted: March 10, 2022
Last Verified: March 2022
Individual Participant Data (IPD) Sharing Statement:
Plan to Share IPD: No
Plan Description: Only summary data will be published and made available to other researchers.

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Studies a U.S. FDA-regulated Drug Product: No
Studies a U.S. FDA-regulated Device Product: No
Keywords provided by Lei Liu, University of Alabama at Birmingham:
Orientation & Mobility
Virtual Reality
Intelligent Tutoring
Low Vision
Additional relevant MeSH terms:
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Vision, Low
Vision Disorders
Sensation Disorders
Neurologic Manifestations
Nervous System Diseases
Eye Diseases