Effect of Constraint-Induced Gaming Therapy in an Acute Care Setting (CIT)
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| ClinicalTrials.gov Identifier: NCT03578536 |
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Recruitment Status :
Completed
First Posted : July 6, 2018
Last Update Posted : July 21, 2021
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Current protocols for therapy on a rehabilitation unit call for intensive rehabilitation composed of high intensity, long duration therapy. Evidence from brain healing and animal research, along with motor learning principles suggest that a treatment program composed of short duration therapy sessions distributed throughout the day may provide better rehabilitation outcomes for stroke patients. Such a program can be implemented using constraint-induced therapy in which the Veteran is provided with opportunities to use the affected limb while participating in a video game and completing complementary tasks in therapy. Additionally, rehabilitation outcomes may improve if Veterans are provided with regular opportunities to participate in gaming therapy at home after discharge from the hospital rather than having to travel to a clinic or receive limited or no follow-up in rural areas.
This project will develop a therapeutic model that promotes use of the impaired arm and hand. Researchers often call this type of therapy "constraint induced therapy". In this study, participants focus on using the impaired limb rather than the unaffected limb. A small group of patients will participate in a question and answer session about preferences for activities which make up transfer tasks. Up to twenty-four (24) Veterans inpatient with hemiparesis due to stroke in the brain will be recruited from the Minneapolis VA Health Care System. Study participants will only be able to play the game using the impaired limb. Participants may also receive automated reminders to use the impaired arm throughout the day. Gaming will occur in patient room and during occupational therapy. Participants will have the option of being discharged with the gaming system for continued gameplay. Outcome measures will include motor function tests that evaluate upper extremity function.
| Condition or disease | Intervention/treatment | Phase |
|---|---|---|
| Stroke | Device: Recovery Rapids | Not Applicable |
Show detailed description
| Study Type : | Interventional (Clinical Trial) |
| Actual Enrollment : | 3 participants |
| Allocation: | Non-Randomized |
| Intervention Model: | Single Group Assignment |
| Intervention Model Description: | Single Group: Clinical trials with a single arm |
| Masking: | None (Open Label) |
| Primary Purpose: | Treatment |
| Official Title: | Effect of Constraint-Induced Gaming Therapy in an Acute Care Setting |
| Actual Study Start Date : | September 30, 2019 |
| Actual Primary Completion Date : | June 30, 2021 |
| Actual Study Completion Date : | June 30, 2021 |
| Arm | Intervention/treatment |
|---|---|
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Experimental: CIT with Recovery Rapids
This project will develop a therapeutic model that promotes use of the impaired arm and hand. Researchers often call this type of therapy "constraint induced therapy". In this study, participants focus on using the impaired limb rather than the unaffected limb. Study participants will only be able to play the game using the impaired limb. A small group of patients will participate in a question and answer session about preferences for activities which make up transfer tasks. Patients will also receive automated reminders to use the impaired arm throughout the day. Twelve (12) Veterans will be recruited annually from the inpatient Stroke Specialty Program. Six (6) patients will be assigned to the Treatment group and receive the intervention. The remaining six (6) will receive the current standard of care. Outcome measures will include motor function tests that evaluate upper extremity function. |
Device: Recovery Rapids
This project utilizes a new gaming system technology called Recovery Rapids. The game is custom-made by Games That Move You, LLC and runs on an XBOX platform with motion input via a Kinect system. |
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No Intervention: Standard of Care
As part of standard care, participants will receive a minimum of daily OT, PT and Speech for a total of three hours. Current occupational therapy intervention options for inpatient stroke rehab patients with UE neuromotor impairments include active assisted range of motion exercise, morning bedside ADL sessions, high-repetition task-specific training, mirror therapy, Digi-flex, theraputty, theraband, free weights, weighted therapy bars for strengthening exercises in clinic and use with home exercise programs (HEP). Additional tools used as determined by therapist include FES modalities to assist with upper extremity neuromotor re-education, unweighted reaching tasks via the ArmeoSpring, and functional work task training/strengthening. They also participate in recreation therapy as appropriate.
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- Motor Activity Log (MAL) Change [ Time Frame: Performed during hospitalization, from enrollment approximately every 7 days for 3 weeks with the treating occupational therapist (Day 0, 7, 14, 21) ]Assessment to measure carry-over into daily life. The Motor Activity Log is a motivational tool to assist stroke survivors in identifying goal movements and tracking progress.
- Action Research Arm Test (ARAT) [ Time Frame: The WMFT may be administered by OT at at Day 0 (Enrollment), discharge, and potentiall at 3 months post-discharge. ]The ARAT is an observational method used to assess upper extremity function on four subscales (grasp, pinch, gross movement, and grip).
- Wolf Motor Function Test (WMFT) Change [ Time Frame: The WMFT may be administered by OT at at Day 0 (Enrollment), discharge, and potentiall at 3 months post-discharge. ]The Wolf Motor Function Test (WMFT) is a time-limited method to evaluate upper extremity performance while providing insight into joint-specific and total limb movements.
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| Ages Eligible for Study: | 18 Years to 88 Years (Adult, Older Adult) |
| Sexes Eligible for Study: | All |
| Accepts Healthy Volunteers: | No |
Inclusion Criteria:
- Veteran between 18 and 88 years of age
- Inpatient at the Minneapolis VAHCS
- Willing and able to give Informed Consent or meets criteria for surrogate consent
- Upper extremity hemiparesis resulting from stroke in the brain (including brainstem) or tumor resection at the discretion of the therapist
- Lives within vicinity of the Minneapolis VA
Exclusion Criteria:
- Complete loss of arm function
- No contact address or telephone
- Active substance use disorder or major uncontrolled psychiatric disorder
To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT03578536
| United States, Minnesota | |
| Minneapolis VA Health Care System, Minneapolis, MN | |
| Minneapolis, Minnesota, United States, 55417 | |
| Principal Investigator: | Andrew H Hansen, PhD | Minneapolis VA Health Care System, Minneapolis, MN |
| Responsible Party: | VA Office of Research and Development |
| ClinicalTrials.gov Identifier: | NCT03578536 |
| Other Study ID Numbers: |
B2726-P RX-002726-01A1 ( Other Grant/Funding Number: VA-RR&D-SPIRE ) |
| First Posted: | July 6, 2018 Key Record Dates |
| Last Update Posted: | July 21, 2021 |
| Last Verified: | July 2021 |
| Individual Participant Data (IPD) Sharing Statement: | |
| Plan to Share IPD: | No |
| Plan Description: | There will be no sharing of the IPD. Only a de-identified data set will be available upon request from the PI. |
| Studies a U.S. FDA-regulated Drug Product: | No |
| Studies a U.S. FDA-regulated Device Product: | No |
| Product Manufactured in and Exported from the U.S.: | No |
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Stroke Therapy, Occupational Hemiplegia |
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Stroke Cerebrovascular Disorders Brain Diseases Central Nervous System Diseases |
Nervous System Diseases Vascular Diseases Cardiovascular Diseases |

