SEMATIC Pilot Study in Children With Autism Spectrum Disorder Using an Innovative Edutainment Software (sematic)
|The safety and scientific validity of this study is the responsibility of the study sponsor and investigators. Listing a study does not mean it has been evaluated by the U.S. Federal Government. Read our disclaimer for details.|
|ClinicalTrials.gov Identifier: NCT02791789|
Recruitment Status : Completed
First Posted : June 7, 2016
Last Update Posted : June 7, 2016
Use of the software could allow learning of reading code in subjects with ASD through the design of serious games for educational and therapeutic purposes.
This SEMATIC software could improve communication and could be integrated into medical management (speech therapy and neuropsychological).
The benefit of an action research will enable training professionals to autism, cognitive characteristics of autism and the use of IT support for this population.
|Condition or disease||Intervention/treatment||Phase|
|Autism Spectrum Disorder||Other: Autism Spectrum Disorder||Not Applicable|
SEMATIC is an innovative collaborative project which aims to develop an edutainment software for learning words and phrases from logic games. This software is designed for children with autism spectrum disorder (ASD) who do not have the normal prerequisites for learning to read (that is to say: the understanding of words, verbal expression and phonological awareness). In addition, this project is based on hyper competence in the visual field of children with ASD by providing a playful computer support and access to specific visual interests of these children. IT support is a useful tool because it is stable and predictable for focusing the child's attention with ASD. To date, none of learning reading software does exist for children with ASD. This project is based on innovative theoretical and methodological assumptions. These assumptions are derived directly from observation, clinical knowledge of the autistic disorder, testimonies of families and individuals with Asperger Syndrome or Autism High Level and the contributions of the scientific literature in the field of autism.
This software was designed to improve the secondary verbal children with ASD as well as medical care (speech therapist and neuropsychological). The SEMATIC software could be integrated into traditional care for children with ASD. This project is part of an approach of 'action research'. Indeed, this research aims to boost health care teams by training cognitive characteristics of children with ASD and the use of computer support (SEMATIC). Fifteen children with ASD will be recruited in various institutions in the PACA region (departments 06 and 83) to participate in this study. All participants will use the software in the institution where they are usually supported but also at home.
Thus the interest of SEMATIC project is to develop learning words and phrases on computer using logic games to go towards learning the reading code for children with ASD do not have the usual prerequisites. This is a pilot study. There is currently no equivalent method for measuring these changes.
The assessment of learning will be carried out at different times of the protocol. Tests created specifically for the needs of the study will be used. Some tests commonly used in speech therapy and neuropsychological assessments (Standard tools validated on the recommendation of the HAS, 2005) will also be used to include topics and define the characteristics of the population of this study.
|Study Type :||Interventional (Clinical Trial)|
|Actual Enrollment :||17 participants|
|Intervention Model:||Single Group Assignment|
|Masking:||None (Open Label)|
|Official Title:||Multicenter Pilot Study: Measuring the Evolution of Learning Words and Phrases in Children With Autism Spectrum Disorder Using an Innovative Edutainment Software (SEMATIC)|
|Study Start Date :||October 2013|
|Actual Primary Completion Date :||February 2015|
|Actual Study Completion Date :||February 2015|
Autism Spectrum Disorder
clinical exam, speech and language therapy and neuropsychological evaluations, Training to the SEMATIC serious game
Other: Autism Spectrum Disorder
Training to the serious game sematic, clinical exam, speech and language therapy and neuropsychological evaluations
- measure learning words and phrases while using SEMATIC in children with ASD and non-readers without functional language [ Time Frame: Comparaison between before using SEMATIC serious game and after 11 weeks ]minimum of 50 correct answers out of 100 in the learning score
- Evaluate the impact of learning words and phrases on the acquisition of the lexicon (speech and language test ELO) [ Time Frame: Comparaison between before using SEMATIC serious game and after 11 weeks ]score to the ELO test
- Evaluate the duration of the game necessary to learning [ Time Frame: After using SEMATIC serious game after 11 weeks ]score of duration to the ergonomic Questionnaire
- Assess the number of sessions necessary to learning [ Time Frame: After using SEMATIC serious game after 11 weeks ]score of number of session to the ergonomic Questionnaire
- Assess the technical performance and usability of the game platform [ Time Frame: After using SEMATIC serious game after 11 weeks ]Ergonomic grid is created and given to parents and educators to evaluate the software, usability and technical performance of the game
- Evaluate the satisfaction of organizing the SEMATIC survey of parents and educators [ Time Frame: After using SEMATIC serious game after 11 weeks ]score to the satisfaction questionnaire
To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT02791789
|Fondation LENVAL - Hôpitaux Pédiatriques de Nice CHU-LENVAL|
|Nice, France, 06200|
|Principal Investigator:||Sylvie SERRET, MD||Fondation Lenval - Hôpitaux Pédiatriques de Nice CHU-LENVAL|