Cognitive Aging and Training With Video-games
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ClinicalTrials.gov Identifier: NCT02007616 |
Recruitment Status :
Completed
First Posted : December 11, 2013
Last Update Posted : May 28, 2015
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Condition or disease | Intervention/treatment | Phase |
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Aging Healthy | Other: Non-action video game training | Not Applicable |
Study Type : | Interventional (Clinical Trial) |
Actual Enrollment : | 30 participants |
Allocation: | Randomized |
Intervention Model: | Parallel Assignment |
Masking: | Single (Participant) |
Primary Purpose: | Prevention |
Official Title: | Compensation Factors of Cognitive Ageing: Using Computer Technology to Reduce Cognitive Decline in Ageing |
Study Start Date : | January 2011 |
Actual Primary Completion Date : | June 2013 |
Actual Study Completion Date : | September 2013 |
Arm | Intervention/treatment |
---|---|
Experimental: Non-action video game training
20 1-hour sessions of non-action video game training
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Other: Non-action video game training
Based on cognitive training Lumosity |
No Intervention: Control
Participants in the control group did not receive non-action video game training
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- Neuropsychological testing [ Time Frame: Baseline, 12 weeks, and 24 weeks ]Improvement in Neuropsychological tests after training
- Oddball task [ Time Frame: Baseline, 12 weeks, and 24 weeks ]Improvement in attention after training
- Wisconsin task [ Time Frame: Baseline, 12 weeks, and 24 weeks ]Improvement in executive functions
- Speed of processing task [ Time Frame: Baseline, 12 weeks, and 24 weeks ]Improvement in processing speed after training
- Spatial working memory (WM) [ Time Frame: Baseline, 12 weeks, and 24 weeks ]Improvement in spatial working memory
- Efficacy of non-action video game training [ Time Frame: Up to 12 weeks ]Efficacy of training: Better performance in the trained video games from first training session to the last training session (from 1 to 20 sessions)

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Ages Eligible for Study: | 57 Years to 85 Years (Adult, Older Adult) |
Sexes Eligible for Study: | All |
Accepts Healthy Volunteers: | Yes |
Inclusion Criteria:
- Mini-Mental State Examination (MMSE) score 26 or greater
- Global Deterioration Scale (GDS) score less than 5
- Independent living
- Normal or correct to normal vision and hearing
Exclusion Criteria:
- Diagnosis of dementia
- Planned move from study area
- Inability to complete study activities
- Scores lower than inclusion criteria requirements Communication problems.

To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT02007616
Spain | |
Facultad de Psicología de la UNED | |
Madrid, Spain, 28040 |
Principal Investigator: | Soledad Ballesteros, PhD | UNED |
Publications automatically indexed to this study by ClinicalTrials.gov Identifier (NCT Number):
Responsible Party: | Soledad Ballesteros, Professor Dr., Universidad Nacional de Educación a Distancia |
ClinicalTrials.gov Identifier: | NCT02007616 |
Other Study ID Numbers: |
PSI2010-21609-C02-01 |
First Posted: | December 11, 2013 Key Record Dates |
Last Update Posted: | May 28, 2015 |
Last Verified: | May 2015 |
Cognitive aging Video games training Attention Memory |
Wellbeing Speed of processing Executive functions |