COVID-19 is an emerging, rapidly evolving situation.
Get the latest public health information from CDC:

Get the latest research information from NIH: Menu

Effectiveness of a Electroencephalogram (EEG) Biofeedback for the Treatment of ADHD (EEG)

The safety and scientific validity of this study is the responsibility of the study sponsor and investigators. Listing a study does not mean it has been evaluated by the U.S. Federal Government. Read our disclaimer for details. Identifier: NCT00802490
Recruitment Status : Completed
First Posted : December 5, 2008
Last Update Posted : February 22, 2013
Institute for Infocomm Research
Duke-NUS Graduate Medical School
Information provided by (Responsible Party):
Lim Choon Guan, National Healthcare Group, Singapore

Brief Summary:
The aim of this study is to investigate if electroencephalogram (EEG) biofeedback incorporating the use of video games is effective in improving inattentive symptoms in children with ADHD.

Condition or disease Intervention/treatment Phase
Attention Deficit Hyperactivity Disorder Device: Brain-Computer Interface System Not Applicable

Detailed Description:

This study will enroll 20 outpatient subjects aged 7 to 12 newly diagnosed with ADHD who have never received treatment with medication. These children should have inattentive symptoms, i.e. diagnosed with combined or inattentive subtype of ADHD, and should not have any of the exclusion criteria. Based on the gender ratios from other studies, we will enroll 8 boys and 2 girls into the intervention group, giving a male:female ratio of 4:1. 10 will be in the 'intervention' group and 10 in the 'control' group.

Informed consent will be obtained from the parents, and assent from the subjects, prior to any form of assessment or intervention as part of the study.


The 10 subjects in the intervention group will take part in a total of 20 sessions spread over a 10-week period. Each subject will first need to master a simple concentration task involving a fishing game. After this, the child will go on to play a second soccer game. Each game employs the BCI system, and is controlled by the child's concentration, which is fed to the computer via the EEG leads. The child watches the game on a computer screen. Each session may take approximately thirty minutes.

The other 10 children in the comparison group will act as controls. At the clinic visit at baseline assessment, they will play the fishing game. There will be no further intervention subsequently.


The following questionnaires will be administered to all subjects in both study groups at week 5, week 10, and at 3 months post-intervention (week 22):

  1. ADHD Rating Scale: parents and teachers
  2. Child Behaviour Checklist (CBCL): parents
  3. Teacher's Report Form (TRF): teachers

In addition, for those subjects in the intervention group, they will be given 2 worksheets (1 Maths and 1 short comprehension exercise) at the end of the intervention during visits 2, 4, 6, 8, 10, 12, 14, 16, 18 and 20 over the 10-week period. Their EEG activity will be recorded during the completion of these worksheets.

Layout table for study information
Study Type : Interventional  (Clinical Trial)
Estimated Enrollment : 20 participants
Allocation: Randomized
Intervention Model: Parallel Assignment
Masking: Single (Outcomes Assessor)
Primary Purpose: Treatment
Official Title: Pilot Trial of a Brain-computer Interface System Based Programme for the Treatment of ADHD
Study Start Date : May 2008
Actual Primary Completion Date : December 2011
Actual Study Completion Date : June 2012

Resource links provided by the National Library of Medicine

Arm Intervention/treatment
Active Comparator: Intervention
20 sessions of EEG biofeedback training
Device: Brain-Computer Interface System
Newly-developed video games employing neurofeedback strategy to be played twice a week, 1 hour per session for a period of ten weeks.
Other Names:
  • Neurobiofeedback
  • EEG biofeedback

Placebo Comparator: Control
Only 1 session of EEG biofeedback training
Device: Brain-Computer Interface System
Newly-developed video games employing neurofeedback strategy to be played once for 1 hour.

Primary Outcome Measures :
  1. Reliable Change Index (RCI)on ADHD Rating Scale [ Time Frame: week 0, 5, 10, 22 ]

Secondary Outcome Measures :
  1. CBCL Attention Problem Score Change [ Time Frame: Week 5, 10, 22 ]

Information from the National Library of Medicine

Choosing to participate in a study is an important personal decision. Talk with your doctor and family members or friends about deciding to join a study. To learn more about this study, you or your doctor may contact the study research staff using the contacts provided below. For general information, Learn About Clinical Studies.

Layout table for eligibility information
Ages Eligible for Study:   7 Years to 12 Years   (Child)
Sexes Eligible for Study:   All
Accepts Healthy Volunteers:   No

Inclusion Criteria:

  • Satisfy DSM-IV-TR criteria for ADHD (Combined OR Inattentive subtype)

Exclusion Criteria:

  • Present or history of medical treatment with stimulant medication and/or Atomoxetine
  • Co-morbid severe psychiatric condition or known sensori-neural deficit, e.g. complete blindness or deafness
  • History of epileptic seizures
  • Known mental retardation (i.e. IQ 70 and below)
  • Predominantly hyperactive/impulsive subtype of ADHD

Information from the National Library of Medicine

To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.

Please refer to this study by its identifier (NCT number): NCT00802490

Layout table for location information
Institute of Mental Health/Woodbridge Hospital
Singapore, Singapore, 539747
Sponsors and Collaborators
National Healthcare Group, Singapore
Institute for Infocomm Research
Duke-NUS Graduate Medical School
Layout table for investigator information
Principal Investigator: Daniel SS Fung Institute of Mental Health, Singapore
Layout table for additonal information
Responsible Party: Lim Choon Guan, Consultant, National Healthcare Group, Singapore Identifier: NCT00802490    
Other Study ID Numbers: DSRB-A/07/472
NHG Grant: SIG 08/018
AV/SW/581/1107/I2R agreement
First Posted: December 5, 2008    Key Record Dates
Last Update Posted: February 22, 2013
Last Verified: February 2013
Keywords provided by Lim Choon Guan, National Healthcare Group, Singapore:
Attention Deficit Hyperactivity Disorder
Electroencephalogram biofeedback
Brain-Computer Interface System
Additional relevant MeSH terms:
Layout table for MeSH terms
Attention Deficit Disorder with Hyperactivity
Attention Deficit and Disruptive Behavior Disorders
Neurodevelopmental Disorders
Mental Disorders
Neurologic Manifestations
Nervous System Diseases