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Effects of Playing Video Games on Energy Balance

This study has been completed.
Sponsor:
Information provided by:
University of Copenhagen
ClinicalTrials.gov Identifier:
NCT01013246
First received: November 12, 2009
Last updated: August 9, 2011
Last verified: November 2009

November 12, 2009
August 9, 2011
November 2009
April 2010   (final data collection date for primary outcome measure)
Energy intake and energy expenditure [ Time Frame: 1 time point ] [ Designated as safety issue: No ]
Same as current
Complete list of historical versions of study NCT01013246 on ClinicalTrials.gov Archive Site
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Effects of Playing Video Games on Energy Balance
Effects of Playing Video Games on Energy Balance: a Randomized, 2-condition, Crossover Study in Adolescents

The aim of this study is to examine the effects of playing video games on various components of energy balance and substrate metabolism as well as on glucose homeostasis and relevant hormonal systems that might be involved in the underlying mechanisms.

Not Provided
Interventional
Not Provided
Allocation: Randomized
Intervention Model: Crossover Assignment
Masking: Open Label
Primary Purpose: Prevention
Obesity
Other: 1-hour video game play
FIFA 2009, a football video game played on Xbox 360
Experimental: Video game play
Intervention: Other: 1-hour video game play
Chaput JP, Visby T, Nyby S, Klingenberg L, Gregersen NT, Tremblay A, Astrup A, Sjödin A. Video game playing increases food intake in adolescents: a randomized crossover study. Am J Clin Nutr. 2011 Jun;93(6):1196-203. doi: 10.3945/ajcn.110.008680. Epub 2011 Apr 13.

*   Includes publications given by the data provider as well as publications identified by ClinicalTrials.gov Identifier (NCT Number) in Medline.
 
Completed
22
December 2010
April 2010   (final data collection date for primary outcome measure)

Inclusion Criteria:

  • Male adolescents between 15 and 19 years of age
  • Normal weight (5th percentile to less than the 85th percentile)

Exclusion Criteria:

  • Smoking
  • Unstable body weight (±4 kg) during the 6 months preceding testing
  • Regular physical exercise (>3 hours/week)
  • Excessive intake of alcohol (>7 drinks/week)
  • Substance abuse
  • Metabolic disease (e.g. thyroid disease, heart disease, diabetes, etc.)
  • Medication that could interfere with the outcome variables
  • Eating disorder
  • High restraint eating behavior (score ≥8 for cognitive dietary restraint in the Three-Factor Eating Questionnaire)
  • Irregular eating schedule (e.g. skipping breakfast)
  • Unfamiliar with the use of video games
  • Unable to comply with the protocol
Male
15 Years to 19 Years
Yes
Contact information is only displayed when the study is recruiting subjects
Denmark
 
NCT01013246
B268
No
Anders M. Sjödin, MD, PhD, University of Copenhagen
University of Copenhagen
Not Provided
Not Provided
University of Copenhagen
November 2009

ICMJE     Data element required by the International Committee of Medical Journal Editors and the World Health Organization ICTRP