Effects of Playing Video Games on Energy Balance
This study has been completed.
Sponsor:
University of Copenhagen
Information provided by:
University of Copenhagen
ClinicalTrials.gov Identifier:
NCT01013246
First received: November 12, 2009
Last updated: August 9, 2011
Last verified: November 2009
| Tracking Information | |
|---|---|
| First Received Date ICMJE | November 12, 2009 |
| Last Updated Date | August 9, 2011 |
| Start Date ICMJE | November 2009 |
| Primary Completion Date | April 2010 (final data collection date for primary outcome measure) |
| Current Primary Outcome Measures ICMJE |
Energy intake and energy expenditure [ Time Frame: 1 time point ] [ Designated as safety issue: No ] |
| Original Primary Outcome Measures ICMJE | Same as current |
| Change History | Complete list of historical versions of study NCT01013246 on ClinicalTrials.gov Archive Site |
| Current Secondary Outcome Measures ICMJE | Not Provided |
| Original Secondary Outcome Measures ICMJE | Not Provided |
| Current Other Outcome Measures ICMJE | Not Provided |
| Original Other Outcome Measures ICMJE | Not Provided |
| Descriptive Information | |
| Brief Title ICMJE | Effects of Playing Video Games on Energy Balance |
| Official Title ICMJE | Effects of Playing Video Games on Energy Balance: a Randomized, 2-condition, Crossover Study in Adolescents |
| Brief Summary | The aim of this study is to examine the effects of playing video games on various components of energy balance and substrate metabolism as well as on glucose homeostasis and relevant hormonal systems that might be involved in the underlying mechanisms. |
| Detailed Description | Not Provided |
| Study Type ICMJE | Interventional |
| Study Phase | Not Provided |
| Study Design ICMJE | Allocation: Randomized Intervention Model: Crossover Assignment Masking: Open Label Primary Purpose: Prevention |
| Condition ICMJE | Obesity |
| Intervention ICMJE | Other: 1-hour video game play
FIFA 2009, a football video game played on Xbox 360 |
| Study Arm (s) | Experimental: Video game play
Intervention: Other: 1-hour video game play |
| Publications * | Chaput JP, Visby T, Nyby S, Klingenberg L, Gregersen NT, Tremblay A, Astrup A, Sjödin A. Video game playing increases food intake in adolescents: a randomized crossover study. Am J Clin Nutr. 2011 Jun;93(6):1196-203. Epub 2011 Apr 13. |
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* Includes publications given by the data provider as well as publications identified by ClinicalTrials.gov Identifier (NCT Number) in Medline. |
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| Recruitment Information | |
| Recruitment Status ICMJE | Completed |
| Enrollment ICMJE | 22 |
| Completion Date | December 2010 |
| Primary Completion Date | April 2010 (final data collection date for primary outcome measure) |
| Eligibility Criteria ICMJE | Inclusion Criteria:
Exclusion Criteria:
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| Gender | Male |
| Ages | 15 Years to 19 Years |
| Accepts Healthy Volunteers | Yes |
| Contacts ICMJE | Contact information is only displayed when the study is recruiting subjects |
| Location Countries ICMJE | Denmark |
| Administrative Information | |
| NCT Number ICMJE | NCT01013246 |
| Other Study ID Numbers ICMJE | B268 |
| Has Data Monitoring Committee | No |
| Responsible Party | Anders M. Sjödin, MD, PhD, University of Copenhagen |
| Study Sponsor ICMJE | University of Copenhagen |
| Collaborators ICMJE | Not Provided |
| Investigators ICMJE | Not Provided |
| Information Provided By | University of Copenhagen |
| Verification Date | November 2009 |
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ICMJE Data element required by the International Committee of Medical Journal Editors and the World Health Organization ICTRP |
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