Use of Wii Fit (TM) to Increase Compliance With Home Exercises in Treating Patellofemoral Syndrome
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Purpose
To determine the utility of the Wii Fit TM interactive video game program in patellofemoral symptom resolution, development of increased muscle strength and flexibility as a result of increased compliance with home exercises in adolescent females with patellofemoral syndrome.
| Condition | Intervention |
|---|---|
|
Patellofemoral Syndrome Patellofemoral Pain Syndrome Anterior Knee Pain Syndrome |
Other: Wii Fit (TM) Interactive Video Game Other: Traditional Home Exercise Program |
| Study Type: | Interventional |
| Study Design: | Allocation: Randomized Endpoint Classification: Efficacy Study Intervention Model: Parallel Assignment Masking: Single Blind (Investigator) Primary Purpose: Treatment |
| Official Title: | The Use of Wii Fit ™ to Increase Compliance With Home Exercises for Treatment of Patellofemoral Syndrome in Adolescent Females |
- Percentage of Exercise Days Completed. [ Time Frame: 3 months ] [ Designated as safety issue: No ]Calculated for the 12 week period as daily exercise completion rate as percentage
- Changes in Patellofemoral Symptoms [ Time Frame: 3 months ] [ Designated as safety issue: No ]
- Change in Hamstring Flexibility [ Time Frame: 3 months ] [ Designated as safety issue: No ]
- Change in Quadriceps Flexibility [ Time Frame: 3 months ] [ Designated as safety issue: No ]
- Change in Vastus Medialis Oblique Muscle Strength [ Time Frame: 3 months ] [ Designated as safety issue: No ]
| Enrollment: | 22 |
| Study Start Date: | October 2009 |
| Study Completion Date: | September 2010 |
| Primary Completion Date: | September 2010 (Final data collection date for primary outcome measure) |
| Arms | Assigned Interventions |
|---|---|
|
Experimental: Wii Fit (TM) Interactive Video Game
Wii Fit (TM) Interactive Video Game
|
Other: Wii Fit (TM) Interactive Video Game
Use of interactive video game exercise program on a daily basis focusing on quadriceps and hamstring flexibility along with VMO strengthening.
Other Name: Nintendo Wii Fit (TM)
|
|
Active Comparator: Traditional Home Exercise Program
Traditional Home Exercise Program
|
Other: Traditional Home Exercise Program
Completion of daily home exercise program for quadriceps and hamstring flexibility and VMO strengthening.
|
Detailed Description:
Patellofemoral syndrome (PFS) is a very common diagnosis amongst adolescents and young adults. Symptoms can be chronic in nature and interfere with sporting activity and activities of daily living. Current treatment consists of home exercises to increase muscular strength and flexibility. Adolescents are known to have poor compliance with treatments for chronic illnesses.
There is a paucity of published literature surrounding the Wii TM Interactive Video Game. There has been one published report of the use of Wii Fit TM in rehabilitation where participants used the Wii Fit TM to train proprioception after ankle injury. Individuals that participated in the Wii Fit TM group found improvement in their balance on objective measures as well as increased enjoyment with their treatment plan. One anecdotal report used the Wii TM video game in physiotherapy treatments of a college athlete and found a dramatic increase in attendance compliance after introduction of the video game.
This randomized controlled study will determine if using the Wii Fit TM for home exercise completion will increase compliance and subsequently improve symptoms related to patellofemoral syndrome in adolescent females.
Eligibility| Ages Eligible for Study: | 11 Years to 17 Years |
| Genders Eligible for Study: | Female |
| Accepts Healthy Volunteers: | No |
Inclusion Criteria:
- Female between ages of 11 and 17 years of age
- A diagnosis of patellofemoral syndrome with one or more of the following symptoms: anterior knee pain, positive theater sign, stairs provoking knee pain.
- No physiotherapy or regular, structured home exercise program is being followed
- Parental/guardian consent to participate
- Patient assent to participate
Exclusion Criteria:
- Patients participating in physiotherapy at the time of initial assessment or have had physiotherapy in the last 6 months for patellofemoral syndrome
- Patients performing regular home exercise program prescribed by physician, physiotherapist, or other allied health professional for patellofemoral syndrome at time of initial assessment
- Patients who have additional knee pathology (e.g. acute patellar dislocation; acute internal knee derangement (i.e. meniscal, ligament injury); osteochondritis dissecans; severe apophysitis or tendinitis) that could interfere with rehabilitation exercises due to pain or instability from these conditions
- Individuals with history of knee surgery
- Individuals that have a Wii Fit TM video game at home
- Individuals for whom consent and assent is not obtained
Contacts and Locations
More Information
No publications provided
| Responsible Party: | University of Manitoba |
| ClinicalTrials.gov Identifier: | NCT01007643 History of Changes |
| Other Study ID Numbers: | B2009:115 |
| Study First Received: | November 3, 2009 |
| Results First Received: | July 23, 2012 |
| Last Updated: | August 27, 2012 |
| Health Authority: | Canada: Ethics Review Committee |
Keywords provided by University of Manitoba:
|
anterior knee pain adolescents female interactive video games |
patellofemoral syndrome treatment compliance home exercises |
Additional relevant MeSH terms:
|
Somatoform Disorders Patellofemoral Pain Syndrome Mental Disorders Joint Diseases Musculoskeletal Diseases |
ClinicalTrials.gov processed this record on May 19, 2013